Revolution Engine

A Homebrew Game Engine For Wii

Saturday, January 22, 2011

Status Report

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Thought still far from completion, rev-0.7 keeps growing. This is basically the current status, where you can see that many important subsys...
2 comments:
Monday, January 10, 2011

Going Multi-platform

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If you checkout the SVN repository for version 0.7 you can see the latest changes talk about multi-platform. This is an idea I've been t...
3 comments:
Monday, December 20, 2010

Learn how to create a 3D engine from scratch

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Yesterday I did some work on Revolution Engine SVN. Now there are two versions of the engine in it. One is the latest, almost functional REV...
2 comments:
Thursday, December 2, 2010

RMD Ready

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Recently I've been working a lot on REV-0.6 (You can checkout SVN for the latest revision). Most of that work has been on the new materi...
2 comments:
Saturday, October 23, 2010

Subversion

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Revolution Engine has become rather a big project. It always takes me a lot of time to prepare a new release. And what if someone suggests a...
4 comments:
Monday, September 13, 2010

Developer console, scripting system

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Wii is relatively a low power machine, and thus, one of the goals of revolution engine has always been to get the most out of those limited ...
3 comments:
Thursday, September 2, 2010

More hardware, more triangles in screen

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Revolution engine lighting system is something that makes me feel proud. It can light objects in a very realistic manner and is very extensi...
1 comment:
Monday, August 30, 2010

Looks familiar?

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Maybe some of you recognize what this screenshot means. Personally I wouldn't have recognized it a couple of days ago, but I started to ...

Quick note about image formats

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Rev-0.5.2 will add support for more texture formats by the use of the freeImage lib
Sunday, August 29, 2010

REV-0.5.1 Released

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Here you can download the latest version of Revolution engine. This is a minor update featuring some optimizations and bug fixes along with...
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