Wednesday, February 24, 2010


20 days after, what's left?
Well, I'm having some problems with 2D system. While in earlier versions the 2D system was quite simple, this time it's much more complex. Changes involve a new node-based structure, dinamic layer updates, multiple coordinates systems, memory "pools" (they're actually more like queues), etc...and such a complex system requieres a lot of work and debugging, so it's dalaying me.
And there are good news also: 2D is the biggest problem but the ONLY problem.
Everything else is ready inside the engine.
I still have to finish the extra tools like model viewer and 3ds max plugin, but the engine itself is almost finished!
So keep an eye on this blog!

1 comment:

Kagemaru said...

Wow! this is Great!
cant wait for the release now!