Monday, August 30, 2010

Looks familiar?

Maybe some of you recognize what this screenshot means. Personally I wouldn't have recognized it a couple of days ago, but I started to work on this yesterday, and now I'm proud to show the first screenshot of this in-dev new feature of the engine. I'm pretty sure it will be a big step in the right direction. Post a comment if you know what this is :)

(More screens soon)

Quick note about image formats

Rev-0.5.2 will add support for more texture formats by the use of the freeImage lib

Sunday, August 29, 2010

REV-0.5.1 Released

Here you can download the latest version of Revolution engine.
This is a minor update featuring some optimizations and bug fixes along with better memory management, better use of TEV and some other things like a screenshot function.
You can see the whole changelog at wiibrew

Saturday, August 28, 2010

In-dev screens of Model Viewer

These are the first screenshots of model viewer.
It's still in development stage, so there are many things missing, but you can see how easy you can view your models and edit your materials.
Hope you like them :)

PT:These screenshots were taken with the new screenShot functionality in REV-0.5.1

Wednesday, August 25, 2010

Rev 0.5.1 speed boost

Due to lighting algorith enhancements, Rev 0.5.1 will be about 8% faster rendering polygons. Currently it lights more than 400.000 faces per second (about 7000 faces per frame)

Some of the changes in this minor version will be:
-Lighting speed boost
-Better memory management
-Advanced screenshot function
-Added offClick onOver and offOver functions to buttons
-Added getType, getParent, getNext and getChild methods to N2D and NODE classes
-WINDOWs for 2d system
-Custom expansion data for nodes and 3d nodes

Comming soon.

Monday, August 16, 2010

Demos are Up

Demos are already uploaded to the wesite.
You can get them here


Rev 0.5 Released!!

The final version of Revolution Engine 0.5 is finished, uploaded and ready to be downloaded.
I really think you all will enjoy it. Demos will be released in the next 24 hours.
As alwais, you can download it at Revolution Engine and see specifications at

Sunday, August 15, 2010

Wednesday, August 11, 2010

Rev 0.5 will be released by the end of August

Yes, so many times I've talked about this version, but it's now ready, finished, tested, etc...No alphas, no betas, no more half-finished versions, Just the final Revolution Engine 0.5 version. Feature list won't be revealed until the release day, but I will post another list right now: Examples list.
Yes, for the first time, Revolution engine will come with a set of examples showing how to do the basics. Thought there might be last minute changes, this is the list of examples incuded:
//For 3D
-Objects & Model:, display 3D stuff on the screen
-Materials & lights: increasing realism
-Nodes: Attach, deAttach, move, rotate, setPos...all that useful stuff
-Cameras & Viewports: Using cameras, split-screen, etc...
//For 2D
-Panels & Nodes: the basics
-Texts: no description needed
-Buttons & pointers: Actively using wiimote pointers in the engine

I'm sorry I can't post any captures/videos now, but soon you will be able to run those examples on your own wii, even more, soon you will be using it all to create your own games for wii